HTC Vive, the company’s first VR headset, which was launched at MWC this year, has won the award for the best VR experience at the 2015 Unity Awards. The Unity Awards are announced to commemorate the global developer community in several different categories in order to recognize the most impressive games and other projects being made using Unity. Simply put, these awards are a celebration of advancement in the Virtual Reality technology field.
The HTC Vive, also called the HTC Re Vive is a Virtual reality headset designed by HTC and Vive Corporation, as a part of the Steam VR project.
Here is a preview of what it offers.
HTC claims that Vive has a refresh rate of 90 Hz, requiring content to be rendered at 90 frames-per-second. The device uses two screens, one per eye, each having a resolution of 1080 x 1200. Basically, it uses an arrangement of 70 sensors including a MEMS gyroscope to transform the 15 feet by 15 feet space in front of your eyes into a virtual reality field.
It is furthermore based on the Lighthouse configuration. The Lighthouse system and use simple photosensors on any object that needs to be captured, this is combined with two, to avoid occlusion problems, lighthouse stations that sweep structured light lasers within a space. The front-facing cameras allow the software to identify any moving or static objects in a room. It’s part of the Chaperone safety system to prevent and warn users of hitting an obstacle (an object, or a wall). Using the Vive, SteamVR will map, modelize your room and the room configuration can be saved.
The Vive has won the award for a virtual reality tool called the Tilt Brush, which paints the space around you in virtual reality. You can Paint thick, three-dimensional brush strokes, smoke, stars even light using this technology.
Apart from this the Vive has also had 3 of 6 final spots locked with its virtual reality tools – Tilt Brush, Job Simulator, and The Gallery.